fixes error in respawn wait over threshold notification
This commit is contained in:
@@ -109,7 +109,7 @@ if (isServer) then {
|
||||
_timeoutPlayers = [_timeoutPlayers, [], {
|
||||
_x#2
|
||||
}, "DESCEND"] call BIS_fnc_sortBy;
|
||||
private _playerLines = ["Players are still waiting for Re-insert!"];
|
||||
private _playerLines = [["Players are still waiting for Re-insert!"]];
|
||||
{
|
||||
private _timeInQueue = diag_tickTime - (_x#2);
|
||||
private _groupId = groupID (group (_x#0));
|
||||
|
||||
Reference in New Issue
Block a user