simplifies log types

This commit is contained in:
2024-01-29 10:35:24 -08:00
parent 93204f7d36
commit f77e418ac8

View File

@@ -220,7 +220,7 @@ private _logItem = {
params ["_playerObj", "_categoryText", "_itemClassName"];
private _cfg = _itemClassName call CBA_fnc_getItemConfig;
diag_log text format[
"[MILSIM] (logPlayerInventory): Found %1 :: className=""%2"" displayName=""%3"" %4",
"[MILSIM] (logPlayerInventory): %1 :: className=""%2"" displayName=""%3"" %4",
_categoryText,
_itemClassName,
[_cfg] call BIS_fnc_displayName,
@@ -265,7 +265,7 @@ _items pushBack (uniform _player);
// CHECK INVENTORY
diag_log text format[
"[MILSIM] (logPlayerInventory): Checking inventory :: %1",
"[MILSIM] (logPlayerInventory): CHECKING :: %1",
[_player] call _playerInfoString
];
@@ -310,22 +310,22 @@ diag_log text format[
{
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
[_player, "a blacklisted inventory item", _x] call _logItem;
[_player, "BLACKLISTED", _x] call _logItem;
} forEach _blacklist;
{
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
[_player, "a restricted inventory item", _x] call _logItem;
[_player, "RESTRICTED", _x] call _logItem;
} forEach _restricted;
{
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
[_player, "a tabbed inventory item", _x] call _logItem;
[_player, "TABBED", _x] call _logItem;
} forEach _tabbed;
{
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
[_player, "a meme inventory item", _x] call _logItem;
[_player, "MEME", _x] call _logItem;
} forEach _meme;
{
@@ -334,11 +334,14 @@ diag_log text format[
_x in _restrictedItems
) then {continue}; // Skip items that are already checked
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
[_player, "an unlisted thermal item", _x] call _logItem;
[_player, "UNLISTED THERMAL", _x] call _logItem;
} forEach _unlisted;
if (_nonCompliantItemsCount isEqualTo 0) then {
diag_log text format["[MILSIM] (logPlayerInventory): %1's inventory is compliant :: playerName=""%1"" playerUID=""%2""", name _player, getPlayerUID _player];
diag_log text format[
"[MILSIM] (logPlayerInventory): COMPLIANT :: %1",
[_player] call _playerInfoString
];
};
nil