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3.0.2
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29
CHANGELOG.md
29
CHANGELOG.md
@@ -4,6 +4,35 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project badly attempts [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [3.1.3] - 2024-01-10
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### Changed
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- Merge triage-status-draw3d to fix draw overlay for medics
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## [3.1.2] - 2024-01-04
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### Added
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- Add forgotten code file file for medical overlay
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### Changed
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- Merge update-flag-exclusions branch to fix issues with vehicles not applying flag
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## [3.1.1] - 2024-01-04
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### Changed
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- Spelling Fixes
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- Update class binding for vehicle flag interaction
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## [3.1.0] - 2023-12-17
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### Added
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- Vehicles now have an ace interaction to allow the mounting of flags onto them for identification. Contributed by IndigoFox
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- Added inventory validation checks
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- Added empty group removal code due to ownership issues on entity transfers
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- Added medical card visibility to medics for triage purposes
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## [3.0.2] - 2023-10-14
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### Changed
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@@ -32,12 +32,16 @@ class milsim
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class bindEventHandlers { postInit = 1; };
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class bindVehicleActions { postInit = 1; };
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class addClientStatsPFH {};
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class addMedicalOverlayPFH { postInit = 1; };
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class calculateClientStats {};
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class initVehicleFlags { postInit = 1; };
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class bindEmptyGroupGarbageCleanup { postInit = 1; };
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};
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class server {
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class addServerStatsPFH {};
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class calculateServerStats {};
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class logPlayerInventory {};
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};
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class resupply {
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@@ -8,7 +8,7 @@ _cpsPFH = [
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},
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"milsim_client_cps_interval" call CBA_settings_fnc_get,
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[],
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{ diag_log text format ["[MILSIM] (client) PFH loaded with interval %1 seconds", "milsim_client_cps_interval" call CBA_settings_fnc_get ], },
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{ diag_log text format ["[MILSIM] (client) PFH loaded with interval %1 seconds", "milsim_client_cps_interval" call CBA_settings_fnc_get ] },
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{ diag_log text format ["[MILSIM] (client) PFH unloaded"] },
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{ "milsim_client_cps_enable" call CBA_settings_fnc_get },
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{ false },
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99
functions/client/fn_addMedicalOverlayPFH.sqf
Normal file
99
functions/client/fn_addMedicalOverlayPFH.sqf
Normal file
@@ -0,0 +1,99 @@
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/*
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milsim_fnc_addMedicalOverlayPFH
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Author: IndigoFox
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Description:
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Affects players with medical permissions. Will see a 3D colored dot over nearby (5-10m)
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unconscious players who are not in a vehicle
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which indicates their current ACE Triage Card status.
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Designed to increase efficiency of CCPs.
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*/
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// Force setting if CBA doesn't work?
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if (isNil "milsim_client_medState3D_enabled") then {
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milsim_client_medState3D_enabled = true;
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};
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if (isNil "milsim_client_medState3D_drawRange") then {
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milsim_client_medState3D_drawRange = 10;
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};
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// List of units to draw icons for
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milsim_client_medState3D_drawTargets = [];
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// ACE Triage colors, for consistency across UIs and functions
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// #define TRIAGE_COLOR_NONE 0.5, 0.5, 0.5, 0.1
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// #define TRIAGE_COLOR_MINIMAL 0, 0.5, 0, 0.9
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// #define TRIAGE_COLOR_DELAYED 1, 0.84, 0, 0.9
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// #define TRIAGE_COLOR_IMMEDIATE 1, 0, 0, 0.9
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// #define TRIAGE_COLOR_DECEASED 0, 0, 0, 0.9
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// ACE Triage colors, for consistency across UIs and functions
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milsim_client_medState3D_colors = [
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[0, 0.5, 0, 0.9], // TRIAGE_COLOR_MINIMAL
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[1, 0.84, 0, 0.9], // TRIAGE_COLOR_DELAYED
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[1, 0, 0, 0.9], // TRIAGE_COLOR_IMMEDIATE
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[0.15, 0.15, 0.15, 0.9], // TRIAGE_COLOR_DECEASED
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[0.5, 0.5, 0.5, 0] // TRIAGE_COLOR_NONE
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];
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// Per-frame handler to draw icons
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// cleanup
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if (!isNil "milsim_client_medState3D_pfh") then {
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[milsim_client_medState3D_pfh] call CBA_fnc_removePerFrameHandler;
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};
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// add pfh
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milsim_client_medState3D_pfh = [{
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// if disabled, skip processing
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if (!milsim_client_medState3D_enabled) exitWith {false};
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// if no targets, skip processing
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if (count milsim_client_medState3D_drawTargets == 0) exitWith {false};
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if !([player] call ace_medical_treatment_fnc_isMedic) exitWith {false};
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{
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// distance within 10 meters
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if (player distance _x > milsim_client_medState3D_drawRange) then {continue};
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// check unit not null, not conscious, and not in a vehicle
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if (
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!(_x getVariable ["ACE_isUnconscious", false]) ||
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!isNull (objectParent _x)
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) then {continue};
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// color based on triage level
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private _triageLevel = _x getVariable ["ace_medical_triageLevel", -1];
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if (_triageLevel == -1) then {continue};
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private _color = milsim_client_medState3D_colors select (
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(_x getVariable ["ace_medical_triageLevel", -1]) -1
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);
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// draw position, slightly above the prone unit
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private _drawPos = (visiblePosition _x) vectorAdd [0, 0, 0.5];
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// draw icon
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drawIcon3D [
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"\A3\ui_f\data\map\markers\military\dot_CA.paa", // icon texture
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_color, // color
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_drawPos, // position AGL
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1, // width
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1, // height
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0 // angle
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// further params optional, omitted
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];
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} forEach milsim_client_medState3D_drawTargets;
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}, 0, []] call CBA_fnc_addPerFrameHandler;
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// subroutine to gather nearest 50 units every 5 seconds and store in milsim_client_medState3D_drawTargets
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// cleanup
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if (!isNil "milsim_client_medState3D_drawTargetsPfh") then {
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[milsim_client_medState3D_drawTargetsPfh] call CBA_fnc_removePerFrameHandler;
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};
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// add pfh
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milsim_client_medState3D_drawTargetsPfh = [{
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milsim_client_medState3D_drawTargets = (
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(allUnits + allDeadMen) select {
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_x isKindOf "CAManBase" &&
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player distance _x < 50 &&
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!isNull _x &&
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player isNotEqualTo _x
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}
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);
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}, 5, false] call CBA_fnc_addPerFrameHandler;
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23
functions/client/fn_bindEmptyGroupGarbageCleanup.sqf
Normal file
23
functions/client/fn_bindEmptyGroupGarbageCleanup.sqf
Normal file
@@ -0,0 +1,23 @@
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diag_log text format ["[MILSIM] (client) initializing empty group deletion PFH"];
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_emptyGroupPFH = [
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{
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{
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if (local _x) then {
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if ((count units _x) == 0) then {
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deleteGroup _x;
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};
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};
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} forEach allGroups;
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},
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300,
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[],
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{ diag_log text format ["[MILSIM] (client) Empty Group Deletion PFH loaded"] },
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{ diag_log text format ["[MILSIM] (client) Empty Group Deletion"] },
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{ true },
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{ false },
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[]
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] call CBA_fnc_createPerFrameHandlerObject;
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@@ -38,6 +38,16 @@ addMissionEventHandler ["HandleChatMessage",
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];
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["ace_arsenal_displayClosed", {
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private _lines = [player] call milsim_fnc_logPlayerInventory;
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["milsim_logText", [_lines]] call CBA_fnc_globalEvent;
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}] call CBA_fnc_addEventHandler;
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[missionNamespace, "arsenalClosed", {
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private _lines = [player] call milsim_fnc_logPlayerInventory;
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["milsim_logText", [_lines]] call CBA_fnc_globalEvent;
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}] call BIS_fnc_addScriptedEventHandler;
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diag_log text "[MILSIM] (client) event handlers bound";
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nil;
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225
functions/client/fn_initVehicleFlags.sqf
Normal file
225
functions/client/fn_initVehicleFlags.sqf
Normal file
@@ -0,0 +1,225 @@
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milsim_vehicleflag_options = [
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["Chevron IDs", [
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["flag_chevron_id1", createHashMapFromArray [
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["Title", "Flag 1"],
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["Texture", "textures\flag_number\flag_id_1_co.paa"]
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]],
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["flag_chevron_id2", createHashMapFromArray [
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["Title", "Flag 2"],
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["Texture", "textures\flag_number\flag_id_2_co.paa"]
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]],
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["flag_chevron_id3", createHashMapFromArray [
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["Title", "Flag 3"],
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["Texture", "textures\flag_number\flag_id_3_co.paa"]
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]],
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["flag_chevron_id4", createHashMapFromArray [
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["Title", "Flag 4"],
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["Texture", "textures\flag_number\flag_id_4_co.paa"]
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]],
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["flag_chevron_id5", createHashMapFromArray [
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["Title", "Flag 5"],
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["Texture", "textures\flag_number\flag_id_5_co.paa"]
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]],
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["flag_chevron_id6", createHashMapFromArray [
|
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["Title", "Flag 6"],
|
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["Texture", "textures\flag_number\flag_id_6_co.paa"]
|
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]],
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["flag_chevron_id7", createHashMapFromArray [
|
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["Title", "Flag 7"],
|
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["Texture", "textures\flag_number\flag_id_7_co.paa"]
|
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]],
|
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["flag_chevron_id8", createHashMapFromArray [
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["Title", "Flag 8"],
|
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["Texture", "textures\flag_number\flag_id_8_co.paa"]
|
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]],
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["flag_chevron_id9", createHashMapFromArray [
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["Title", "Flag 9"],
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["Texture", "textures\flag_number\flag_id_9_co.paa"]
|
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]],
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["flag_chevron_id10", createHashMapFromArray [
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["Title", "Flag 10"],
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["Texture", "textures\flag_number\flag_id_10_co.paa"]
|
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]],
|
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["flag_chevron_hq", createHashMapFromArray [
|
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["Title", "Flag HQ"],
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["Texture", "textures\flag_number\flag_id_hq_co.paa"]
|
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]]
|
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]],
|
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["Simple Shapes", [
|
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["flag_simpleshape_greenoctagon", createHashMapFromArray [
|
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["Title", "Green Octagon"],
|
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["Texture", "textures\simple_shape\flag_simpleshape_greenoctagon_co.paa"]
|
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]],
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["flag_simpleshape_bluecircle", createHashMapFromArray [
|
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["Title", "Blue Circle"],
|
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["Texture", "textures\simple_shape\flag_simpleshape_bluecircle_co.paa"]
|
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]],
|
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["flag_simpleshape_orangesquare", createHashMapFromArray [
|
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["Title", "Orange Square"],
|
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["Texture", "textures\simple_shape\flag_simpleshape_orangesquare_co.paa"]
|
||||
]],
|
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["flag_simpleshape_pinktriangle", createHashMapFromArray[
|
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["Title", "Pink Triangle"],
|
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["Texture", "textures\simple_shape\flag_simpleshape_pinktriangle_co.paa"]
|
||||
]],
|
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["flag_simpleshape_redpentagon", createHashMapFromArray [
|
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["Title", "Red Pentagon"],
|
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["Texture", "textures\simple_shape\flag_simpleshape_redpentagon_co.paa"]
|
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]]
|
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]],
|
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["Miscellaneous", [
|
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["flag_17th_emblem", createHashMapFromArray [
|
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["Title", "17th Emblem"],
|
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["Texture", "textures\flags_misc\flag_17th_emblem_co.paa"]
|
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]],
|
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["flag_redcross", createHashMapFromArray [
|
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["Title", "Red Cross"],
|
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["Texture", "textures\flags_misc\flag_redcross_co.paa"]
|
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]]
|
||||
]]
|
||||
];
|
||||
|
||||
|
||||
private _appliedParentClasses = [
|
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"LandVehicle",
|
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"Helicopter"
|
||||
];
|
||||
|
||||
private _modelsWithoutFlagProxies = [
|
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"TF373_SOAR_MH47G_Base", // MH-47G Chinook
|
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"RHS_MELB_base", // MELB AH-6M/MH-6M/H-6M Little Bird
|
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"USAF_C17", // C17 Globemaster III
|
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"USAF_C130J", // C130J Super Hercules
|
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"USAF_AC130U", // AC130 Spooky II
|
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"ej_UH60M_base", // UH-60M Black Hawk + DAP variants
|
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"rhsusf_fmtv_base" // M1083A1P2 variants + SOV SOCOM variants
|
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];
|
||||
|
||||
{
|
||||
private _parentClass = _x;
|
||||
[_parentClass, "InitPost", {
|
||||
private _flagActionID = "SetVehicleFlag";
|
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private _flagMasterAction = [
|
||||
_flagActionID, // id
|
||||
"Set Vehicle Flag", // displayed title
|
||||
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
||||
{true}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
private _modelsWithoutFlagProxies = _params select 1;
|
||||
|
||||
// check if hierarchy includes any of the models without flag proxies
|
||||
private _excluded = false;
|
||||
{
|
||||
if (_excluded) exitWith {false};
|
||||
_excluded = _target isKindOf _x;
|
||||
} forEach _modelsWithoutFlagProxies;
|
||||
if (_excluded) exitWith {false};
|
||||
|
||||
|
||||
// check if vehicle is alive
|
||||
alive _target;
|
||||
}, // condition
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
private _flagActionID = _params#0;
|
||||
private _actions = [];
|
||||
{
|
||||
_x params ["_flagCategory", "_flagOptions"];
|
||||
// diag_log format ["NewFlagCategory: %1 %2", _flagCategory, _flagOptions];
|
||||
|
||||
private _flagCategoryOption = [
|
||||
_flagActionID + "_" + _flagCategory, // id
|
||||
_flagCategory, // displayed title
|
||||
(_flagOptions#0#1) get "Texture", // flag icon
|
||||
{true}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
alive _target;
|
||||
// true;
|
||||
}, // condition
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
_params params ["_flagActionID", "_flagCategoryID", "_flagOptions"];
|
||||
private _categoryOptions = [];
|
||||
{
|
||||
_x params ["_flagOptionID", "_flagOptionData"];
|
||||
// diag_log format ["NewFlagOption: %1 %2", _flagOptionID, _flagOptionData];
|
||||
private _newFlagOption = [
|
||||
_flagActionID + "_" + _flagCategory + "_" + _flagOptionID, // id
|
||||
_flagOptionData get "Title", // displayed title
|
||||
_flagOptionData get "Texture", // flag icon
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
_target forceFlagTexture (_params select 2);
|
||||
}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
alive _target;
|
||||
// true;
|
||||
}, // condition
|
||||
nil, // child code
|
||||
[_flagActionID, _flagCategoryID, getMissionPath (_flagOptionData get "Texture")], // params
|
||||
nil, // position
|
||||
4, // distance
|
||||
[false, false, false, false, false] // other params
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
_categoryOptions pushBack [_newFlagOption, [], _target];
|
||||
} forEach _flagOptions;
|
||||
_categoryOptions;
|
||||
}, // child code
|
||||
[_flagActionID, _flagCategoryID, _flagOptions], // params
|
||||
nil, // position
|
||||
4, // distance
|
||||
[false, false, false, false, false], // other params
|
||||
nil // modifier function code
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
_actions pushBack [_flagCategoryOption, [], _target];
|
||||
} forEach milsim_vehicleflag_options;
|
||||
|
||||
_actions;
|
||||
}, // child code
|
||||
[_flagActionID, _modelsWithoutFlagProxies], // params
|
||||
nil, // position
|
||||
4, // distance
|
||||
[false, false, false, false, false], // other params
|
||||
nil // modifier function code
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
// add action to add flag
|
||||
[
|
||||
(_this select 0), // object
|
||||
0, // action 0 or self-action 1
|
||||
["ACE_MainActions"], // parent
|
||||
_flagMasterAction // action
|
||||
] call ace_interact_menu_fnc_addActionToObject;
|
||||
|
||||
|
||||
// add action to remove flag
|
||||
private _removeFlagAction = [
|
||||
_flagActionID + "_removeflag", // id
|
||||
"Remove Flag", // displayed title
|
||||
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
_target forceFlagTexture "";
|
||||
}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
alive _target && getForcedFlagTexture _target != "";
|
||||
}, // condition
|
||||
nil // child code
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
[
|
||||
(_this select 0), // object
|
||||
0, // action 0 or self-action 1
|
||||
["ACE_MainActions", _flagActionID], // parent
|
||||
_removeFlagAction // action
|
||||
] call ace_interact_menu_fnc_addActionToObject;
|
||||
|
||||
}, true, [], true] call CBA_fnc_addClassEventHandler;
|
||||
} forEach _appliedParentClasses;
|
||||
|
||||
nil;
|
||||
@@ -1,5 +1,14 @@
|
||||
if ( !hasInterface ) exitWith {};
|
||||
|
||||
if (!isServer) then {
|
||||
["milsim_logText", {
|
||||
params [["_strArray", [""], [[]]]];
|
||||
{
|
||||
diag_log text _x;
|
||||
} forEach _strArray;
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
};
|
||||
|
||||
["InitializePlayer", [player, true]] call BIS_fnc_dynamicGroups;
|
||||
|
||||
nil;
|
||||
@@ -53,7 +53,12 @@ publicVariable "milsim_var_rotaryAssets";
|
||||
// Initializes the Dynamic Groups framework and groups
|
||||
["Initialize", [true]] call BIS_fnc_dynamicGroups;
|
||||
|
||||
|
||||
["milsim_logText", {
|
||||
params [["_strArray", [""], [[]]]];
|
||||
{
|
||||
diag_log text _x;
|
||||
} forEach _strArray;
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
|
||||
missionNamespace setVariable ["milsim_complete", true];
|
||||
diag_log text "[MILSIM] (initServer) milsim_complete: version 2.3";
|
||||
|
||||
366
functions/server/fn_logPlayerInventory.sqf
Normal file
366
functions/server/fn_logPlayerInventory.sqf
Normal file
@@ -0,0 +1,366 @@
|
||||
/*
|
||||
Function: milsim_fnc_logPlayerInventory
|
||||
|
||||
Description:
|
||||
Checks a player's inventory for non-compliant items and logs results to all machines.
|
||||
|
||||
Author: Hizumi, EagleTrooper, IndigoFox
|
||||
|
||||
Parameters:
|
||||
0: _player - <OBJECT> - Player to check inventory of.
|
||||
|
||||
Returns:
|
||||
<ARRAY> - Array of strings to be logged.
|
||||
|
||||
*/
|
||||
params [
|
||||
["_player", objNull, [objNull]]
|
||||
];
|
||||
|
||||
if (!isPlayer _player) exitWith {
|
||||
["[MILSIM] (logPlayerInventory): ERROR :: _player is not a player"]
|
||||
};
|
||||
|
||||
// DEFINITIONS
|
||||
_blackListItems = [ // Items that NO member is allowed to use.
|
||||
"17BN_ANPVS14", // NVG AN/PVS-14
|
||||
"USP_PVS_14", // NVG AN/PVS-14
|
||||
"USP_PVS_15", // NVG AN/PVS-15
|
||||
"rhsusf_ANPVS_14", // NVG AN/PVS-14
|
||||
"ej_VPS15", // NVG AN/PVS-15
|
||||
"rhsusf_ANPVS_15", // NVG AN/PVS-15
|
||||
"ej_PVS15D", // NVG AN/PVS-15
|
||||
"UK3CB_M16_Carbine", // M16 Series
|
||||
"UK3CB_M16A1", // M16 Series
|
||||
"UK3CB_M16A1_LSW", // M16 Series
|
||||
"UK3CB_M16A2", // M16 Series
|
||||
"UK3CB_M16A2_UGL", // M16 Series
|
||||
"UK3CB_M16A3", // M16 Series
|
||||
"rhs_weap_m16a4", // M16 Series
|
||||
"rhs_weap_m16a4_carryhandle", // M16 Series
|
||||
"rhs_weap_m16a4_carryhandle_M203", // M16 Series
|
||||
"rhs_weap_m16a4_imod", // M16 Series
|
||||
"rhs_weap_m16a4_imod_M203", // M16 Series
|
||||
"rhs_weap_m27iar", // M27 Series
|
||||
"rhs_weap_m27iar_grip", // M27 Series
|
||||
"UK3CB_G36_MLIC", // G36 Series
|
||||
"UK3CB_G36_MLIC_K", // G36 Series
|
||||
"UK3CB_G36_MLIC_C", // G36 Series
|
||||
"UK3CB_G36_KSK_K", // G36 Series
|
||||
"UK3CB_G36_KSK", // G36 Series
|
||||
"UK3CB_G36A1", // G36 Series
|
||||
"UK3CB_AG36A1", // G36 Series
|
||||
"UK3CB_G36A1_K", // G36 Series
|
||||
"UK3CB_G36A1_C", // G36 Series
|
||||
"UK3CB_G36E1", // G36 Series
|
||||
"UK3CB_AG36E1", // G36 Series
|
||||
"UK3CB_G36E1_K", // G36 Series
|
||||
"UK3CB_G36E1_C", // G36 Series
|
||||
"UK3CB_AG36_MLIC", // G36 Series
|
||||
"UK3CB_G36V", // G36 Series
|
||||
"UK3CB_AG36V", // G36 Series
|
||||
"UK3CB_G36_TAC", // G36 Series
|
||||
"UK3CB_G36V_K", // G36 Series
|
||||
"UK3CB_AG36_TAC_K", // G36 Series
|
||||
"UK3CB_G36V_C", // G36 Series
|
||||
"UK3CB_G36_TAC_C", // G36 Series
|
||||
"UK3CB_G36_LSW", // G36 Series
|
||||
"rhs_weap_g36kv", // G36 Series
|
||||
"rhs_weap_g36kv_ag36", // G36 Series
|
||||
"rhs_weap_g36c", // G36 Series
|
||||
"Tier1_SIG_CMX_115_Virtus_300BLK", // MCX 300 Blackout
|
||||
"Tier1_SIG_CMX_115_Virtus_300BLK_Black", // MCX 300 Blackout
|
||||
"Tier1_SIG_CMX_115_Virtus_300BLK_Desert", // MCX 300 Blackout
|
||||
"Tier1_SIG_CMX_115_Virtus_300BLK_FDE", // MCX 300 Blackout
|
||||
"UK3CB_M14", // M14 Series
|
||||
"UK3CB_M14_Railed", // M14 Series
|
||||
"UK3CB_M14DMR", // M14 Series
|
||||
"UK3CB_M14DMR_BLK", // M14 Series
|
||||
"UK3CB_M14DMR_Railed", // M14 Series
|
||||
"UK3CB_M14DMR_Railed_BLK", // M14 Series
|
||||
"srifle_DMR_06_hunter_F", // M14 Series
|
||||
"srifle_DMR_06_camo_F", // M14 Series
|
||||
"srifle_DMR_06_olive_F", // M14 Series
|
||||
"rhs_weap_m14", // M14 Series
|
||||
"rhs_weap_m14_d", // M14 Series
|
||||
"rhs_weap_m14_fiberglass", // M14 Series
|
||||
"rhs_weap_m14_rail", // M14 Series
|
||||
"rhs_weap_m14_rail_d", // M14 Series
|
||||
"rhs_weap_m14_rail_fiberglass", // M14 Series
|
||||
"rhs_weap_m14_rail_wd", // M14 Series
|
||||
"rhs_weap_m14_ris", // M14 Series
|
||||
"rhs_weap_m14_ris_d", // M14 Series
|
||||
"rhs_weap_m14_ris_fiberglass", // M14 Series
|
||||
"rhs_weap_m14_ris_wd", // M14 Series
|
||||
"rhs_weap_m14_wd", // M14 Series
|
||||
"rhs_weap_m14_weap_m14ebrri", // M14 Series
|
||||
"rhs_weap_m14_socom", // M14 Series
|
||||
"rhs_weap_m14_socom_rail", // M14 Series
|
||||
"srifle_EBR_F", // Mk14 Series
|
||||
"UK3CB_FNFAL_OSW", // FN_FAL Series
|
||||
"UK3CB_FNFAL_OSW_GL", // FN_FAL Series
|
||||
"UK3CB_FNFAL_FULL", // FN_FAL Series
|
||||
"UK3CB_FNFAL_FULL_RAILS", // FN_FAL Series
|
||||
"UK3CB_FNFAL_FOREGRIP", // FN_FAL Series
|
||||
"UK3CB_FNFAL_PARA", // FN_FAL Series
|
||||
"UK3CB_FNFAL_PARA_RAILS", // FN_FAL Series
|
||||
"UK3CB_FNFAL_STG58", // FN_FAL Series
|
||||
"SMA_ACRREM", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMAFGCQB", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMAFG", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMMOECQB", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMMOE", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMblk", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMAFGCQBblk", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMAFGblk", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMMOECQBblk", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMMOEblk", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMGL_B", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMCQBGL", //Remington ACR 556+6.5
|
||||
"SMA_ACRREMGL", //Remington ACR 556+6.5
|
||||
"LMG_Mk200_F", //Mk200 Series
|
||||
"LMG_Mk200_black_F" //Mk200 Series
|
||||
];
|
||||
|
||||
_restrictedItems = [ // Items that are allowed for Specific USE Case (RRC / Marksman / etc.)
|
||||
"A3_GPNVG18b_REC_TI", // Thermal Quad
|
||||
"A3_GPNVG18_REC_TI", // Thermal Quad
|
||||
"A3_GPNVG18b_TI", // Thermal Quad
|
||||
"A3_GPNVG18_TI", // Thermal Quad
|
||||
"A3_GPNVG18b_REC_BLK_TI", // Thermal Quad
|
||||
"A3_GPNVG18_REC_BLK_TI", // Thermal Quad
|
||||
"A3_GPNVG18b_BLK_TI", // Thermal Quad
|
||||
"A3_GPNVG18_BLK_TI", // Thermal Quad
|
||||
"NVGogglesB_gry_F", // ENVG
|
||||
"NVGogglesB_grn_F", // ENVG
|
||||
"NVGogglesB_blk_F", // ENVG
|
||||
"optic_Nightstalker", // Thermal Optic
|
||||
"rhsusf_acc_anpas13gv1", // Thermal Optic
|
||||
"Tier1_ANPVS10_Tan", // Thermal Optic
|
||||
"rhsusf_acc_anpvs27", // Thermal Optic
|
||||
"optic_tws_mg", // Thermal Optic
|
||||
"optic_tws", // Thermal Optic
|
||||
"Tier1_ATACR18_ADM_Black", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_Desert", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_Desert_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_Black_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_T1_Black", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_T1_Desert", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_T1_Black_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_ADM_T1_Desert_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Black", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Desert", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Black_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Desert_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Docter_Black", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Docter_Desert", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Docter_Black_Vanilla", //Nightforce Series Optic
|
||||
"Tier1_ATACR18_Geissele_Docter_Desert_Vanilla", //Nightforce Series Optic
|
||||
"optic_lrps", //Nightforce Series Optic
|
||||
"optic_lrps_ghex_F", //Nightforce Series Optic
|
||||
"optic_lrps_tna_F", //Nightforce Series Optic
|
||||
"ACE_optic_LRPS_2D", //Nightforce Series Optic
|
||||
"ACE_optic_LRPS_PIP" //Nightforce Series Optic
|
||||
];
|
||||
|
||||
_tabbedItems = [ // Items that are allowed for individuals with Ranger Tab
|
||||
"arifle_SPAR_03_snd_F", // HK417 Series
|
||||
"arifle_SPAR_03_blk_F", // HK417 Series
|
||||
"arifle_SPAR_03_khk_F", // HK417 Series
|
||||
"SMA_HK417", // HK417 Series
|
||||
"SMA_HK417vfg", // HK417 Series
|
||||
"SMA_HK417_16in", // HK417 Series
|
||||
"rhs_weap_SCARH_CQC", // Scar H Series
|
||||
"rhs_weap_SCARH_FDE_CQC", // Scar H Series
|
||||
"rhs_weap_SCARH_FDE_LB", // Scar H Series
|
||||
"rhs_weap_SCARH_LB", // Scar H Series
|
||||
"rhs_weap_SCARH_FDE_STD", // Scar H Series
|
||||
"rhs_weap_SCARH_STD", // Scar H Series
|
||||
"rhs_weap_SCARH_USA_CQC", // Scar H Series
|
||||
"rhs_weap_SCARH_USA_LB", // Scar H Series
|
||||
"rhs_weap_SCARH_USA_STD", // Scar H Series
|
||||
"SMA_Mk17", // Scar H Series
|
||||
"SMA_Mk17_black", // Scar H Series
|
||||
"SMA_Mk17_green", // Scar H Series
|
||||
"SMA_Mk17_EGML", // Scar H Series
|
||||
"SMA_Mk17_EGML_black", // Scar H Series
|
||||
"SMA_Mk17_EGML_green", // Scar H Series
|
||||
"SMA_Mk17_16", // Scar H Series
|
||||
"SMA_Mk17_16_black", // Scar H Series
|
||||
"SMA_Mk17_16_green", // Scar H Series
|
||||
"Tier1_SR25", // SR-25 Series
|
||||
"Tier1_SR25_tan", // SR-25 Series
|
||||
"Tier1_SR25_ec", // SR-25 Series
|
||||
"Tier1_SR25_ec_tan", // SR-25 Series
|
||||
"arifle_MXC_F", // MXC Series
|
||||
"arifle_MXC_black_F", // MXC Series
|
||||
"arifle_MXC_khk_F", // MXC Series
|
||||
"arifle_MXM_F", // MXM Series
|
||||
"arifle_MXM_black_F", // MXM Series
|
||||
"arifle_MXM_khk_F", // MXM Series
|
||||
"arifle_MX_F", // MX Series
|
||||
"arifle_MX_black_F", // MX Series
|
||||
"arifle_MX_khk_F", // MX Series
|
||||
"arifle_MX_GL_F", // MX 3GL Series
|
||||
"arifle_MX_GL_black_F", // MX 3GL Series
|
||||
"arifle_MX_GL_khk_F", // MX 3GL Series
|
||||
"arifle_MX_SW_F", // MX LSW Series
|
||||
"arifle_MX_SW_black_F", // MX LSW Series
|
||||
"arifle_MX_SW_khk_F", // MX LSW Series
|
||||
"Tier1_MK48_Mod0", // Mk48 Series
|
||||
"Tier1_MK48_Mod0_Desert", // Mk48 Series
|
||||
"Tier1_MK48_Mod0_Para", // Mk48 Series
|
||||
"Tier1_MK48_Mod0_Para_Desert", // Mk48 Series
|
||||
"Tier1_MK48_Mod1", // Mk48 Series
|
||||
"Tier1_MK48_Mod1_Desert" // Mk48 Series
|
||||
];
|
||||
|
||||
_memeItems = [ // Items that serve no purpose other than to MEME
|
||||
"UK3CB_Cocaine_Brick",
|
||||
"ACE_Banana"
|
||||
];
|
||||
|
||||
|
||||
// INSTANTIATE VARS
|
||||
private _returnLines = [];
|
||||
|
||||
_unlisted = [];
|
||||
|
||||
_restricted = [];
|
||||
_blacklist = [];
|
||||
_tabbed = [];
|
||||
_meme = [];
|
||||
|
||||
private _nonCompliantItemsCount = 0;
|
||||
|
||||
// PRIVATE FUNCTIONS
|
||||
private _logItem = {
|
||||
params ["_playerObj", "_categoryText", "_itemClassName"];
|
||||
private _cfg = _itemClassName call CBA_fnc_getItemConfig;
|
||||
_returnLines pushBack (format[
|
||||
"[MILSIM] (logPlayerInventory): %1 :: className=""%2"" displayName=""%3"" %4",
|
||||
_categoryText,
|
||||
_itemClassName,
|
||||
[_cfg] call BIS_fnc_displayName,
|
||||
[_playerObj] call _playerInfoString
|
||||
]);
|
||||
};
|
||||
|
||||
private _playerInfoString = {
|
||||
params ["_playerObj"];
|
||||
format["playerName=""%1"" playerUID=""%2"" playerGroup=""%3""", name _playerObj, getPlayerUID _playerObj, groupId (group _playerObj)];
|
||||
};
|
||||
|
||||
|
||||
// GATHER INVENTORY
|
||||
// _items = [];
|
||||
// _items pushback headgear _player;
|
||||
// _items pushback uniform _player;
|
||||
// _items append uniformItems _player;
|
||||
// _items pushback vest _player;
|
||||
// _items append vestItems _player;
|
||||
// _items pushback backpack _player;
|
||||
// _items append backpackItems _player;
|
||||
// _items pushback hmd _player;
|
||||
// _items pushback binocular _player;
|
||||
// _items pushback primaryWeapon _player;
|
||||
// _items append primaryWeaponItems _player;
|
||||
// _items pushback secondaryWeapon _player;
|
||||
// _items append secondaryWeaponItems _player;
|
||||
|
||||
_items = [
|
||||
_player, // Unit
|
||||
true, // Include weapons, attachments, loaded magazines
|
||||
true, // Include items in backpack
|
||||
true, // Include items in vest
|
||||
true, // Include items in uniform
|
||||
true, // Include assigned items
|
||||
true // Include not loaded magazines
|
||||
] call CBA_fnc_uniqueUnitItems;
|
||||
|
||||
_items pushBack (headgear _player);
|
||||
_items pushBack (uniform _player);
|
||||
|
||||
// CHECK INVENTORY
|
||||
_returnLines pushBack (format[
|
||||
"[MILSIM] (logPlayerInventory): CHECKING :: %1",
|
||||
[_player] call _playerInfoString
|
||||
]);
|
||||
|
||||
{
|
||||
_item = _x;
|
||||
_modes = getArray(configfile >> "CfgWeapons" >> _item >> "visionMode");
|
||||
|
||||
_subModes = [configfile >> "CfgWeapons" >> _item >> "ItemInfo" >> "OpticsModes", 1] call BIS_fnc_returnChildren;
|
||||
|
||||
{
|
||||
_modes append getArray( _x >> "visionMode" );
|
||||
} forEach _subModes;
|
||||
|
||||
|
||||
if ( _item in _blackListItems ) then {
|
||||
_blacklist pushBackUnique _item;
|
||||
};
|
||||
|
||||
if ( _item in _restrictedItems ) then {
|
||||
_restricted pushBackUnique _item;
|
||||
};
|
||||
|
||||
if ( _item in _tabbedItems ) then {
|
||||
_tabbed pushBackUnique _item;
|
||||
};
|
||||
|
||||
if ( _item in _memeItems ) then {
|
||||
_meme pushBackUnique _item;
|
||||
};
|
||||
|
||||
if ((count _modes) isNotEqualTo 0) then {
|
||||
_modes = _modes apply { toLower _x };
|
||||
if ( "ti" in _modes ) then {
|
||||
_unlisted pushBackUnique _item;
|
||||
};
|
||||
};
|
||||
|
||||
} forEach _items;
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
|
||||
[_player, "BLACKLISTED", _x] call _logItem;
|
||||
} forEach _blacklist;
|
||||
|
||||
{
|
||||
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
|
||||
[_player, "RESTRICTED", _x] call _logItem;
|
||||
} forEach _restricted;
|
||||
|
||||
{
|
||||
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
|
||||
[_player, "TABBED", _x] call _logItem;
|
||||
} forEach _tabbed;
|
||||
|
||||
{
|
||||
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
|
||||
[_player, "MEME", _x] call _logItem;
|
||||
} forEach _meme;
|
||||
|
||||
{
|
||||
if (
|
||||
_x in _blackListItems ||
|
||||
_x in _restrictedItems
|
||||
) then {continue}; // Skip items that are already checked
|
||||
_nonCompliantItemsCount = _nonCompliantItemsCount + 1;
|
||||
[_player, "UNLISTED THERMAL", _x] call _logItem;
|
||||
} forEach _unlisted;
|
||||
|
||||
if (_nonCompliantItemsCount isEqualTo 0) then {
|
||||
_returnLines pushBack (format[
|
||||
"[MILSIM] (logPlayerInventory): COMPLIANT :: %1",
|
||||
[_player] call _playerInfoString
|
||||
]);
|
||||
};
|
||||
|
||||
// returns array of strings
|
||||
_returnLines;
|
||||
@@ -6,7 +6,7 @@
|
||||
"milsim_sideChat",
|
||||
"CHECKBOX",
|
||||
"Side Chat Text Enabled",
|
||||
["17th Batallion", "Side Chat"],
|
||||
["17th Battalion", "Side Chat"],
|
||||
false,
|
||||
true,
|
||||
{
|
||||
@@ -25,7 +25,7 @@
|
||||
"milsim_server_cps_enable",
|
||||
"CHECKBOX",
|
||||
"CPS Metrics Enabled",
|
||||
["17th Batallion", "Server Metrics"],
|
||||
["17th Battalion", "Server Metrics"],
|
||||
true,
|
||||
true,
|
||||
{
|
||||
@@ -40,7 +40,7 @@
|
||||
"milsim_server_cps_interval",
|
||||
"TIME",
|
||||
"Metrics Interval",
|
||||
["17th Batallion", "Server Metrics"],
|
||||
["17th Battalion", "Server Metrics"],
|
||||
[60,300,120],
|
||||
true,
|
||||
{
|
||||
@@ -71,7 +71,7 @@
|
||||
"milsim_client_cps_enable",
|
||||
"CHECKBOX",
|
||||
"CPS Metrics Enabled",
|
||||
["17th Batallion", "Client Metrics"],
|
||||
["17th Battalion", "Client Metrics"],
|
||||
true,
|
||||
true,
|
||||
{
|
||||
@@ -86,7 +86,7 @@
|
||||
"milsim_client_cps_interval",
|
||||
"TIME",
|
||||
"CPS Metrics Interval",
|
||||
["17th Batallion", "Client Metrics"],
|
||||
["17th Battalion", "Client Metrics"],
|
||||
[60,300,120],
|
||||
true,
|
||||
{
|
||||
@@ -104,6 +104,26 @@
|
||||
}
|
||||
] call CBA_fnc_addSetting;
|
||||
|
||||
//---------------------
|
||||
// Medical Overlay
|
||||
//---------------------
|
||||
|
||||
[
|
||||
"milsim_client_medState3D_enabled", // variable
|
||||
"CHECKBOX", // type
|
||||
["Enable 3D Triage Card State", "Draws a colored dot over units within 10m indicating current ACE Triage State"], // title
|
||||
["17th Battalion", "Medical"], // category
|
||||
true // default value
|
||||
] call CBA_fnc_addSetting;
|
||||
|
||||
[
|
||||
"milsim_client_medState3D_drawRange", // variable
|
||||
"LIST", // type
|
||||
["Range To Draw Icons", "Determines range at which dots are visible"], // title
|
||||
["17th Battalion", "Medical"], // category
|
||||
[[2, 4, 6, 8, 10], ["2", "4", "6", "8", "10"], 4] // option values, option labels, default index
|
||||
] call CBA_fnc_addSetting;
|
||||
|
||||
|
||||
diag_log text "[MILSIM] (settings) Custom CBA settings initialized";
|
||||
|
||||
|
||||
@@ -6,6 +6,8 @@ onLoadMission = "THIS APPEARS BELOW THE LOADING SCREEN IMAGE";
|
||||
briefingName = "THIS IS THE NAME ON THE #MISSIONS LIST";
|
||||
overviewText = "THIS IS WHERE YOU DESCRIBE THE MISSION IN THE #MISSION LIST";
|
||||
|
||||
missionSeries = "";
|
||||
|
||||
// activate via #ace-fortify west base 2000
|
||||
|
||||
class ACEX_Fortify_Presets {
|
||||
|
||||
BIN
textures/flag_number/flag_id_10_co.paa
Normal file
BIN
textures/flag_number/flag_id_10_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_1_co.paa
Normal file
BIN
textures/flag_number/flag_id_1_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_2_co.paa
Normal file
BIN
textures/flag_number/flag_id_2_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_3_co.paa
Normal file
BIN
textures/flag_number/flag_id_3_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_4_co.paa
Normal file
BIN
textures/flag_number/flag_id_4_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_5_co.paa
Normal file
BIN
textures/flag_number/flag_id_5_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_6_co.paa
Normal file
BIN
textures/flag_number/flag_id_6_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_7_co.paa
Normal file
BIN
textures/flag_number/flag_id_7_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_8_co.paa
Normal file
BIN
textures/flag_number/flag_id_8_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_9_co.paa
Normal file
BIN
textures/flag_number/flag_id_9_co.paa
Normal file
Binary file not shown.
BIN
textures/flag_number/flag_id_hq_co.paa
Normal file
BIN
textures/flag_number/flag_id_hq_co.paa
Normal file
Binary file not shown.
BIN
textures/flags_misc/flag_17th_emblem_co.paa
Normal file
BIN
textures/flags_misc/flag_17th_emblem_co.paa
Normal file
Binary file not shown.
BIN
textures/flags_misc/flag_redcross_co.paa
Normal file
BIN
textures/flags_misc/flag_redcross_co.paa
Normal file
Binary file not shown.
BIN
textures/simple_shape/flag_simpleshape_bluecircle_co.paa
Normal file
BIN
textures/simple_shape/flag_simpleshape_bluecircle_co.paa
Normal file
Binary file not shown.
BIN
textures/simple_shape/flag_simpleshape_greenoctagon_co.paa
Normal file
BIN
textures/simple_shape/flag_simpleshape_greenoctagon_co.paa
Normal file
Binary file not shown.
BIN
textures/simple_shape/flag_simpleshape_orangesquare_co.paa
Normal file
BIN
textures/simple_shape/flag_simpleshape_orangesquare_co.paa
Normal file
Binary file not shown.
BIN
textures/simple_shape/flag_simpleshape_pinktriangle_co.paa
Normal file
BIN
textures/simple_shape/flag_simpleshape_pinktriangle_co.paa
Normal file
Binary file not shown.
BIN
textures/simple_shape/flag_simpleshape_redpentagon_co.paa
Normal file
BIN
textures/simple_shape/flag_simpleshape_redpentagon_co.paa
Normal file
Binary file not shown.
Reference in New Issue
Block a user