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7cc8d9aaca
| Author | SHA1 | Date | |
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| 7cc8d9aaca | |||
| 311a4c4007 | |||
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d7b8e5186e
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09dcde7471
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129
defines/VehicleFlags.hpp
Normal file
129
defines/VehicleFlags.hpp
Normal file
@@ -0,0 +1,129 @@
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class VehicleFlags {
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texturePBOName = "textures";
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baseClassesToApplyActionsFor[] = {
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"LandVehicle",
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"Helicopter"
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};
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class ExcludedVehicles {
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classesWithoutFlagProxies[] = {
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"TF373_SOAR_MH47G_Base", // MH-47G Chinook
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"RHS_MELB_base", // MELB AH-6M/MH-6M/H-6M Little Bird
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"USAF_C17", // C17 Globemaster III
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"USAF_C130J", // C130J Super Hercules
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"USAF_AC130U", // AC130 Spooky II
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"ej_UH60M_base", // UH-60M Black Hawk + DAP variants
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"rhsusf_fmtv_base" // M1083A1P2 variants + SOV SOCOM variants
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};
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};
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class FlagCategories {
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class ChevronNumbers {
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actionID = "flag_chevron_numbers";
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actionTitle = "Chevron Numbers";
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class Chevron1 {
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actionID = "flag_chevron_id1";
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actionTitle = "Flag 1";
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texture = "textures\flag_number\flag_id_1_co.paa";
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};
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class Chevron2 {
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actionID = "flag_chevron_id2";
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actionTitle = "Flag 2";
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texture = "textures\flag_number\flag_id_2_co.paa";
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};
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class Chevron3 {
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actionID = "flag_chevron_id3";
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actionTitle = "Flag 3";
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texture = "textures\flag_number\flag_id_3_co.paa";
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};
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class Chevron4 {
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actionID = "flag_chevron_id4";
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actionTitle = "Flag 4";
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texture = "textures\flag_number\flag_id_4_co.paa";
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};
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class Chevron5 {
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actionID = "flag_chevron_id5";
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actionTitle = "Flag 5";
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texture = "textures\flag_number\flag_id_5_co.paa";
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};
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class Chevron6 {
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actionID = "flag_chevron_id6";
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actionTitle = "Flag 6";
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texture = "textures\flag_number\flag_id_6_co.paa";
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};
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class Chevron7 {
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actionID = "flag_chevron_id7";
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actionTitle = "Flag 7";
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texture = "textures\flag_number\flag_id_7_co.paa";
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};
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class Chevron8 {
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actionID = "flag_chevron_id8";
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actionTitle = "Flag 8";
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texture = "textures\flag_number\flag_id_8_co.paa";
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};
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class Chevron9 {
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actionID = "flag_chevron_id9";
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actionTitle = "Flag 9";
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texture = "textures\flag_number\flag_id_9_co.paa";
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};
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class Chevron10 {
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actionID = "flag_chevron_id10";
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actionTitle = "Flag 10";
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texture = "textures\flag_number\flag_id_10_co.paa";
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};
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class ChevronHQ {
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actionID = "flag_chevron_hq";
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actionTitle = "Flag HQ";
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texture = "textures\flag_number\flag_id_hq_co.paa";
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};
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};
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class SimpleShapes {
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actionID = "flag_simpleshape";
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actionTitle = "Simple Shapes";
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class GreenOctagon {
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actionID = "flag_simpleshape_greenoctagon";
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actionTitle = "Green Octagon";
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texture = "textures\simple_shape\flag_simpleshape_greenoctagon_co.paa";
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};
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class BlueCircle {
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actionID = "flag_simpleshape_bluecircle";
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actionTitle = "Blue Circle";
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texture = "textures\simple_shape\flag_simpleshape_bluecircle_co.paa";
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};
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class OrangeSquare {
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actionID = "flag_simpleshape_orangesquare";
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actionTitle = "Orange Square";
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texture = "textures\simple_shape\flag_simpleshape_orangesquare_co.paa";
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};
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class PinkTriangle {
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actionID = "flag_simpleshape_pinktriangle";
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actionTitle = "Pink Triangle";
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texture = "textures\simple_shape\flag_simpleshape_pinktriangle_co.paa";
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};
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class RedPentagon {
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actionID = "flag_simpleshape_redpentagon";
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actionTitle = "Red Pentagon";
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texture = "textures\simple_shape\flag_simpleshape_redpentagon_co.paa";
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};
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};
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class Miscellaneous {
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actionID = "flag_misc";
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actionTitle = "Miscellaneous";
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class BattalionEmblem {
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actionID = "flag_17th_emblem";
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actionTitle = "17th Emblem";
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texture = "textures\flags_misc\flag_17th_emblem_co.paa";
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};
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class RedCross {
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actionID = "flag_redcross";
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actionTitle = "Red Cross";
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texture = "textures\flags_misc\flag_redcross_co.paa";
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};
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};
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};
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};
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@@ -21,6 +21,7 @@
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#include "defines\BattalionInfo.hpp"
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#include "defines\DisallowedEquipment.hpp"
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#include "defines\SupplyCrates.hpp"
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#include "defines\VehicleFlags.hpp"
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//-------------------------------------------MISSION INFO--------------------------------------------------------------------
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@@ -39,7 +39,6 @@ class milsim
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class addClientStatsPFH {};
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class addMedicalOverlayPFH { postInit = 1; };
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class calculateClientStats {};
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class initVehicleFlags { postInit = 1; };
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class bindEmptyGroupGarbageCleanup { postInit = 1; };
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};
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@@ -133,4 +132,14 @@ class milsim_reinsert {
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class addCheckQueueSelfAction {};
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class requestShowQueue {};
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};
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};
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class milsim_vehicleFlags {
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class functions {
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file = "functions\vehicleFlags";
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class initVehicleFlags {postInit = 1};
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class getActionsFlagCategories {};
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class getVehicleFlagsCfg {};
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class isClassExcluded{};
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};
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};
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@@ -1,225 +0,0 @@
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milsim_vehicleflag_options = [
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["Chevron IDs", [
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["flag_chevron_id1", createHashMapFromArray [
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["Title", "Flag 1"],
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["Texture", "textures\flag_number\flag_id_1_co.paa"]
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]],
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["flag_chevron_id2", createHashMapFromArray [
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["Title", "Flag 2"],
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["Texture", "textures\flag_number\flag_id_2_co.paa"]
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]],
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["flag_chevron_id3", createHashMapFromArray [
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["Title", "Flag 3"],
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["Texture", "textures\flag_number\flag_id_3_co.paa"]
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]],
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["flag_chevron_id4", createHashMapFromArray [
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["Title", "Flag 4"],
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["Texture", "textures\flag_number\flag_id_4_co.paa"]
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]],
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["flag_chevron_id5", createHashMapFromArray [
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["Title", "Flag 5"],
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["Texture", "textures\flag_number\flag_id_5_co.paa"]
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]],
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["flag_chevron_id6", createHashMapFromArray [
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["Title", "Flag 6"],
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["Texture", "textures\flag_number\flag_id_6_co.paa"]
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]],
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["flag_chevron_id7", createHashMapFromArray [
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["Title", "Flag 7"],
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["Texture", "textures\flag_number\flag_id_7_co.paa"]
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]],
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["flag_chevron_id8", createHashMapFromArray [
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["Title", "Flag 8"],
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["Texture", "textures\flag_number\flag_id_8_co.paa"]
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]],
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["flag_chevron_id9", createHashMapFromArray [
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["Title", "Flag 9"],
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["Texture", "textures\flag_number\flag_id_9_co.paa"]
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]],
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["flag_chevron_id10", createHashMapFromArray [
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["Title", "Flag 10"],
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["Texture", "textures\flag_number\flag_id_10_co.paa"]
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]],
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["flag_chevron_hq", createHashMapFromArray [
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["Title", "Flag HQ"],
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["Texture", "textures\flag_number\flag_id_hq_co.paa"]
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]]
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]],
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["Simple Shapes", [
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["flag_simpleshape_greenoctagon", createHashMapFromArray [
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["Title", "Green Octagon"],
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["Texture", "textures\simple_shape\flag_simpleshape_greenoctagon_co.paa"]
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]],
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["flag_simpleshape_bluecircle", createHashMapFromArray [
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["Title", "Blue Circle"],
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["Texture", "textures\simple_shape\flag_simpleshape_bluecircle_co.paa"]
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]],
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["flag_simpleshape_orangesquare", createHashMapFromArray [
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["Title", "Orange Square"],
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["Texture", "textures\simple_shape\flag_simpleshape_orangesquare_co.paa"]
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]],
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["flag_simpleshape_pinktriangle", createHashMapFromArray[
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["Title", "Pink Triangle"],
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["Texture", "textures\simple_shape\flag_simpleshape_pinktriangle_co.paa"]
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]],
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["flag_simpleshape_redpentagon", createHashMapFromArray [
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["Title", "Red Pentagon"],
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["Texture", "textures\simple_shape\flag_simpleshape_redpentagon_co.paa"]
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]]
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]],
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["Miscellaneous", [
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["flag_17th_emblem", createHashMapFromArray [
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["Title", "17th Emblem"],
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["Texture", "textures\flags_misc\flag_17th_emblem_co.paa"]
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]],
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["flag_redcross", createHashMapFromArray [
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["Title", "Red Cross"],
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["Texture", "textures\flags_misc\flag_redcross_co.paa"]
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]]
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]]
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];
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private _appliedParentClasses = [
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"LandVehicle",
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"Helicopter"
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];
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private _modelsWithoutFlagProxies = [
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"TF373_SOAR_MH47G_Base", // MH-47G Chinook
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"RHS_MELB_base", // MELB AH-6M/MH-6M/H-6M Little Bird
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"USAF_C17", // C17 Globemaster III
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"USAF_C130J", // C130J Super Hercules
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"USAF_AC130U", // AC130 Spooky II
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"ej_UH60M_base", // UH-60M Black Hawk + DAP variants
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"rhsusf_fmtv_base" // M1083A1P2 variants + SOV SOCOM variants
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];
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{
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private _parentClass = _x;
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[_parentClass, "InitPost", {
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private _flagActionID = "SetVehicleFlag";
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private _flagMasterAction = [
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_flagActionID, // id
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"Set Vehicle Flag", // displayed title
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"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
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{true}, // statement
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{
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params ["_target", "_player", "_params"];
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private _modelsWithoutFlagProxies = _params select 1;
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// check if hierarchy includes any of the models without flag proxies
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private _excluded = false;
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{
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if (_excluded) exitWith {false};
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_excluded = _target isKindOf _x;
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} forEach _modelsWithoutFlagProxies;
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if (_excluded) exitWith {false};
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// check if vehicle is alive
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alive _target;
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}, // condition
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{
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params ["_target", "_player", "_params"];
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private _flagActionID = _params#0;
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private _actions = [];
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{
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_x params ["_flagCategory", "_flagOptions"];
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// diag_log format ["NewFlagCategory: %1 %2", _flagCategory, _flagOptions];
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private _flagCategoryOption = [
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_flagActionID + "_" + _flagCategory, // id
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_flagCategory, // displayed title
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(_flagOptions#0#1) get "Texture", // flag icon
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{true}, // statement
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{
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params ["_target", "_player", "_params"];
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alive _target;
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// true;
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}, // condition
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{
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params ["_target", "_player", "_params"];
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_params params ["_flagActionID", "_flagCategoryID", "_flagOptions"];
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private _categoryOptions = [];
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{
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_x params ["_flagOptionID", "_flagOptionData"];
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// diag_log format ["NewFlagOption: %1 %2", _flagOptionID, _flagOptionData];
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private _newFlagOption = [
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_flagActionID + "_" + _flagCategory + "_" + _flagOptionID, // id
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_flagOptionData get "Title", // displayed title
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_flagOptionData get "Texture", // flag icon
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{
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params ["_target", "_player", "_params"];
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_target forceFlagTexture (_params select 2);
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}, // statement
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{
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params ["_target", "_player", "_params"];
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alive _target;
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// true;
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}, // condition
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nil, // child code
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[_flagActionID, _flagCategoryID, getMissionPath (_flagOptionData get "Texture")], // params
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nil, // position
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4, // distance
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[false, false, false, false, false] // other params
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] call ace_interact_menu_fnc_createAction;
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_categoryOptions pushBack [_newFlagOption, [], _target];
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} forEach _flagOptions;
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_categoryOptions;
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}, // child code
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[_flagActionID, _flagCategoryID, _flagOptions], // params
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nil, // position
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4, // distance
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[false, false, false, false, false], // other params
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nil // modifier function code
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] call ace_interact_menu_fnc_createAction;
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_actions pushBack [_flagCategoryOption, [], _target];
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} forEach milsim_vehicleflag_options;
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_actions;
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}, // child code
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[_flagActionID, _modelsWithoutFlagProxies], // params
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nil, // position
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4, // distance
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[false, false, false, false, false], // other params
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nil // modifier function code
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] call ace_interact_menu_fnc_createAction;
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// add action to add flag
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[
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(_this select 0), // object
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0, // action 0 or self-action 1
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["ACE_MainActions"], // parent
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_flagMasterAction // action
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] call ace_interact_menu_fnc_addActionToObject;
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// add action to remove flag
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private _removeFlagAction = [
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_flagActionID + "_removeflag", // id
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"Remove Flag", // displayed title
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"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
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{
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params ["_target", "_player", "_params"];
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_target forceFlagTexture "";
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}, // statement
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{
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params ["_target", "_player", "_params"];
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alive _target && getForcedFlagTexture _target != "";
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}, // condition
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nil // child code
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] call ace_interact_menu_fnc_createAction;
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[
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(_this select 0), // object
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0, // action 0 or self-action 1
|
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["ACE_MainActions", _flagActionID], // parent
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_removeFlagAction // action
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] call ace_interact_menu_fnc_addActionToObject;
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}, true, [], true] call CBA_fnc_addClassEventHandler;
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} forEach _appliedParentClasses;
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nil;
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90
functions/vehicleFlags/fn_getActionsFlagCategories.sqf
Normal file
90
functions/vehicleFlags/fn_getActionsFlagCategories.sqf
Normal file
@@ -0,0 +1,90 @@
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/*
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Used to generate flag category and nested flag child options for the ACE3 interaction menu.
|
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|
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Parameters:
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0: STRING - Parent action ID
|
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1: ARRAY - Flag category configs
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*/
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params ["_rootActionID", "_flagCategoryCfgs"];
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private _allCategoryActions = [];
|
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|
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{
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// diag_log format ["NewFlagCategory: %1 %2", _flagCategory, _flagOptions];
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private _flagCategoryCfg = _x;
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private _flagCategoryActionID = getText(_flagCategoryCfg >> "actionID");
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private _flagCategoryTitle = getText(_flagCategoryCfg >> "actionTitle");
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private _flagSubclassesCfgs = _flagCategoryCfg call BIS_fnc_returnChildren;
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private _flagCategoryAction = [
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_rootActionID + "_" + _flagCategoryActionID, // id
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_flagCategoryTitle, // displayed title
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getText((_flagSubclassesCfgs#0) >> "texture"), // flag icon for category - use first flag option
|
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{true}, // statement
|
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{
|
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params ["_target", "_player", "_params"];
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alive _target;
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// true;
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}, // condition
|
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{
|
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// generate child code under category
|
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// this is the level where actual flag options will be displayed
|
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params ["_target", "_player", "_params"];
|
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_params params ["_rootActionID", "_flagCategoryActionID", "_flagSubclassesCfgs"];
|
||||
|
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private _individualFlagActions = [];
|
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{ // forEach _flagSubclassesCfgs;
|
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private _flagOptionCfg = _x;
|
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private _flagOptionID = getText(_flagOptionCfg >> "actionID");
|
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private _flagOptionTitle = getText(_flagOptionCfg >> "actionTitle");
|
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private _flagOptionTexture = getText(_flagOptionCfg >> "texture");
|
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|
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// if the texture doesn't exist at the config path, skip this flag option
|
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if (not (fileExists _flagOptionTexture)) then {continue};
|
||||
|
||||
// diag_log format ["NewFlagOption: %1 %2", _flagOptionID, _flagOptionData];
|
||||
|
||||
private _newFlagOption = [
|
||||
|
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_rootActionID + "_" + _flagCategoryActionID + "_" + _flagOptionID, // id
|
||||
_flagOptionTitle, // displayed title
|
||||
_flagOptionTexture, // flag icon
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
_params params ["_flagOptionTexture"];
|
||||
_target forceFlagTexture _flagOptionTexture;
|
||||
}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
alive _target;
|
||||
// true;
|
||||
}, // condition
|
||||
nil, // child code
|
||||
[_flagOptionTexture], // params
|
||||
nil, // position
|
||||
4, // distance
|
||||
[false, false, false, false, false] // other params
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
// add flag option to category subactions
|
||||
_individualFlagActions pushBack [_newFlagOption, [], _target];
|
||||
} forEach _flagSubclassesCfgs;
|
||||
|
||||
// return the generated flag options to the category as child actions
|
||||
_individualFlagActions;
|
||||
}, // child code
|
||||
[_rootActionID, _flagCategoryActionID, _flagSubclassesCfgs], // params
|
||||
nil, // position
|
||||
4, // distance
|
||||
[false, false, false, false, false], // other params
|
||||
nil // modifier function code
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
// add category to all category actions array
|
||||
_allCategoryActions pushBack [_flagCategoryAction, [], _target];
|
||||
} forEach _flagCategoryCfgs;
|
||||
|
||||
_allCategoryActions;
|
||||
1
functions/vehicleFlags/fn_getVehicleFlagsCfg.sqf
Normal file
1
functions/vehicleFlags/fn_getVehicleFlagsCfg.sqf
Normal file
@@ -0,0 +1 @@
|
||||
(missionConfigFile >> "VehicleFlags");
|
||||
101
functions/vehicleFlags/fn_initVehicleFlags.sqf
Normal file
101
functions/vehicleFlags/fn_initVehicleFlags.sqf
Normal file
@@ -0,0 +1,101 @@
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
private _vehicleFlagsCfg = call milsim_vehicleFlags_fnc_getVehicleFlagsCfg;
|
||||
|
||||
if (!isClass _vehicleFlagsCfg) exitWith {
|
||||
["WARNING: Vehicle Flags: Vehicle Flags config not found. Vehicle Flags will not be available."] call BIS_fnc_error;
|
||||
};
|
||||
|
||||
private _baseClassesToApplyActionsFor =
|
||||
(_vehicleFlagsCfg >> "baseClassesToApplyActionsFor") call BIS_fnc_getCfgDataArray;
|
||||
private _flagCategoryCfgs = (_vehicleFlagsCfg >> "FlagCategories") call BIS_fnc_returnChildren;
|
||||
|
||||
{ // forEach _baseClassesToApplyActionsFor
|
||||
private _parentClass = _x;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// add CBA class event handler to add actions to vehicles after they are initialized
|
||||
// all classes that inherit from the base classes will also have this applied
|
||||
// an exclusion function is present for manually excluding specific classes
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
[_parentClass, "InitPost", {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// create the root action
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
private _rootActionID = "SetVehicleFlag";
|
||||
private _flagRootAction = [
|
||||
_rootActionID, // id
|
||||
"Set Vehicle Flag", // displayed title
|
||||
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
||||
{true}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
// _params params ["_parentActionID", "_flagCategories"];
|
||||
|
||||
// check if vehicle is excluded
|
||||
private _excluded = [typeOf _target] call milsim_vehicleFlags_fnc_isClassExcluded;
|
||||
if (_excluded || !alive _target) exitWith {false};
|
||||
|
||||
true;
|
||||
}, // condition
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// create the flag category actions (with nested flag actions)
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
params ["_target", "_player", "_params"];
|
||||
_params params ["_rootActionID", "_flagCategoryCfgs"];
|
||||
|
||||
// return category child actions with individual flag actions nested as children
|
||||
[_rootActionID, _flagCategoryCfgs] call milsim_vehicleFlags_fnc_getActionsFlagCategories;
|
||||
|
||||
}, // child code
|
||||
[_rootActionID, _flagCategoryCfgs], // params
|
||||
nil, // position
|
||||
4, // distance
|
||||
[false, false, false, false, false], // other params
|
||||
nil // modifier function code
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// add root action to add flags
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
[
|
||||
(_this select 0), // object
|
||||
0, // action 0 or self-action 1
|
||||
["ACE_MainActions"], // parent
|
||||
_flagRootAction // action
|
||||
] call ace_interact_menu_fnc_addActionToObject;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// add action to remove flag under the root action
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// create action
|
||||
private _removeFlagAction = [
|
||||
_rootActionID + "_removeflag", // id
|
||||
"Remove Flag", // displayed title
|
||||
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
_target forceFlagTexture "";
|
||||
}, // statement
|
||||
{
|
||||
params ["_target", "_player", "_params"];
|
||||
alive _target && getForcedFlagTexture _target != "";
|
||||
}, // condition
|
||||
nil // child code
|
||||
] call ace_interact_menu_fnc_createAction;
|
||||
|
||||
// add the action to the vehicle
|
||||
// in this class event handler, this#0 will be the vehicle
|
||||
[
|
||||
(_this select 0), // object
|
||||
0, // action 0 or self-action 1
|
||||
["ACE_MainActions", _rootActionID], // parent
|
||||
_removeFlagAction // action
|
||||
] call ace_interact_menu_fnc_addActionToObject;
|
||||
|
||||
}, true, [], true] call CBA_fnc_addClassEventHandler;
|
||||
} forEach _baseClassesToApplyActionsFor;
|
||||
|
||||
nil;
|
||||
26
functions/vehicleFlags/fn_isClassExcluded.sqf
Normal file
26
functions/vehicleFlags/fn_isClassExcluded.sqf
Normal file
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
Used to read vehicle flags config and check provided classname against all present exclusion groups.
|
||||
|
||||
Author: IndigoFox
|
||||
|
||||
Parameter(s):
|
||||
0: STRING - Classname of the vehicle to check
|
||||
*/
|
||||
|
||||
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
params [["_className", "", [""]]];
|
||||
if (_className == "") exitWith {false};
|
||||
|
||||
private _vehicleFlagsCfg = call milsim_vehicleFlags_fnc_getVehicleFlagsCfg;
|
||||
private _excludedVehiclesClass = (_vehicleFlagsCfg >> "ExcludedVehicles");
|
||||
private _exclusionGroups = configProperties [_vehicleFlagsCfg >> "ExcludedVehicles"];
|
||||
|
||||
{
|
||||
// Check if the class doesn't have a flag proxy
|
||||
private _excludedClasses = _x call BIS_fnc_getCfgDataArray;
|
||||
if (_className in _excludedClasses) exitWith {true};
|
||||
} forEach _exclusionGroups;
|
||||
|
||||
false;
|
||||
Reference in New Issue
Block a user