Files
MissionTemplate/functions/init/fn_initPlayerLocal.sqf

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if ( !hasInterface ) exitWith {};
if (!isServer) then {
["milsim_logText", {
params [["_strArray", [""], [[]]]];
{
diag_log text _x;
} forEach _strArray;
}] call CBA_fnc_addEventHandler;
};
// 5 seconds after the client is loaded, add the resupply action to all arsenal boxes
[
{time > 5},
{
if (missionNamespace getVariable [
"milsim_resupply_setting_allowSupplyBoxScrollWheelSpawning",
false
]) then {call milsim_resupply_fnc_addSpawnBoxActions}
}
] call CBA_fnc_waitUntilAndExecute;
["InitializePlayer", [player, true]] call BIS_fnc_dynamicGroups;
nil;