- improves a lot on the Go side including better config and logging libraries (including log rotation), better internal package distribution, and new a3go functionality to make data transfer more performant - SQF side preprocessing of capture data is now minimal - arrays in hashmap format are sent directly to the extension and parsed there to minimize game impact - CBA custom events are implemented in a better fashion - README update - license change - with performance improvements, the deep customization of integrated metric gathering is removed in return to a single refreshRateMs, defining the interval at which core metrics are captured - peeled back the list of core metrics to the core information used in troubleshooting and benchmarking
11 lines
202 B
Plaintext
11 lines
202 B
Plaintext
#include "script_component.hpp"
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[
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["bucket", "server_performance"],
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["measurement", "fps"],
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["tags", GVARMAIN(standardTags)],
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["fields", [
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["fps_avg", diag_fps],
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["fps_min", diag_fpsMin]
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]]
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]; |